Showing posts with label HDTV. Show all posts
Showing posts with label HDTV. Show all posts

Dec 15, 2017

HDTV Antenna Myth

HDTV antenna hype created a huge misconception with regard to TV antennas used for HDTV reception. There is no such thing as an HDTV antenna. An antenna is like a pipe (as I recently described HDMI cables). An antenna just takes in the signal and passes it along to your TV. If the signal is HD, it passes HD. If the signal is SD, it passes SD.

Bottom line, do not be fooled by a marketing ploy to get you to pay more for an HD antenna, any modern antenna will pass along HD content to your TV. Also, all antennas provide a better picture than cable as the digital signals are compressed by cable companies.

Jan 22, 2016

Screen Resolution Evolution

Now that the 2016 Consumer Electronic Show has ended, it seems appropriate to recap where we are with TVs and how we got here.

First, 3D TV is dead. Curved screens remain a hard sell. 4K TV is looking at a short life span as it is already being usurped by 8K TV. 8K may suffer the same fate unless TV and movie producers begin to crank out content capable of utilizing the new standards. In times past, we always waited for hardware to catch up to our needs, now we are waiting for content to catch up to hardware.

Sharp released its first 8K TV in 2015. The 85-inch LV-85001 costs $133,000. Samsung showed its 110-inch 8K TV in January, 2016. It also announced that a 11K TV is being developed for the 2018 Pyeongchang Winter Olympics. LG also showed off a 98-inch 8K TV in January, 2016. All of this advancement comes amid a current dearth of 4K content. These advances may still prove to be more resilient than the 3D revolution that never happened.

Advances in hardware and software continue to outrun battery capacity and bandwidth speed. Although bandwidth is less of an issue in Europe and other countries as the US continues to lag, mostly due to politics, not capability.

How we began the race comes from early television. For the first half-century of television, resolution was measured in lines per screen rather than pixels. TV resolution in the 1930s and 1940s had 240 to 819 lines per screen, improving upon previous resolutions. The new resolution used a display method known as progressive scanning, where each line of an image is displayed in sequence, in contrast to the traditional analog method where first odd and then even lines are drawn alternately.

In 1953, analog color TV had 525 lines, establishing the NTSC color standard. Europe followed up in the 1960s by introducing the 625-line standards. However, bandwidth barriers limited widespread adoption of analog HDTV.

In 1977, the Apple II introduced color CRT display to home computers by adapting the NTSC color signal. The Apple II achieved a resolution of 280 pixels horizontally by 192 pixels vertically. By the 1980s, home computer makers began using pixels (picture elements) as a unit of measure.

IBM introduced a VGA standard display of 640x480 in 1987. Since then, demand for digital videos and video games has driven resolution to greater and greater density. Desktop monitors are now a standard resolution of 2560x1600. Mobile devices range lower from 240x320 for the smallest devices.

During the 1990s, plasma TVs and LCD TVs moved toward thinner and lighter TVs. During 1996, digital was officially mandated by the US FCC as a new standard for future DTV/HDTV broadcasting. By 2006, LCDs became more popular due to better daytime viewing and lower prices. LCDs created colored images by selectively blocking and filtering a white LED backlight rather than directly producing light.

HDTV uses a resolution of 1920x1080p, equivalent to 2,073,600 pixels per frame, and known as 1080p. The 4K Ultra HDTV uses 3840x2160p, known as 2160p. This amounts to four times the amount of pixels and twice the resolution of HDTV, hence 4K. The newer 8K increases this eight times to 7680x4320.

OLED improved color by directly producing colored light, allowing for greater contrast. OLED TVs are also extremely thin, measuring in fractions of an inch.

When the iPhone 4 was released, Steve Jobs claimed that the human eye cannot detect smartphone resolution beyond 300 pixels per inch (Apple's limit at the time). However, many others have proven the eye can actually detect at least 900 or greater PPI.

Incidentally, it is the relationship of HD, 4K, 8K, etc., to screen size that makes the difference. Phone screens are small, so HD, 4K, etc., are a waste, as our eyes cannot perceive the difference. Distance between our eyes and the screen is also a factor, that is why many TV manufacturers show the optimal distance for viewing.

As TV sets grow, it takes more pixels to see the same clarity of picture that are needed on a smaller screen. The arguments of not being able to tell the difference between HD, 4K, and 8K are relative to size and distance from the screen. However, 8K is likely beyond the average household to notice any perceptible difference vs. 4K.

Jan 8, 2013

Two Shows One Screen

This week at the 2013 Consumer Electronics Show (CES) Samsung announced a feature that allows two people to watch completely different Full-HD content simultaneously on the same TV screen with corresponding audio and controls.

The two viewers must wear special 3D glasses, which come with personal speakers built in to deliver the stereo audio directly to them. Bringing people together to share. . . the couch. Hey, did you see that play? Shut up you're ruining my movie.

Jul 19, 2012

Olympic 3D

While the 2008 Olympics were the first to be broadcast entirely in HD, the 2012 Olympics are the first to broadcast in HD as well as 3D. The games were first televised in Berlin in 1936 and played on big screens about the city. Then came the first games to enter households, strictly in London in 1948, followed by the first internationally televised games during the 1960 Olympics in Rome.

May 1, 2012

New 4K TV Coming

Television manufacturers are always eager to shore up their business with new technology and are gearing up to roll out sets with what's known as 4K screen resolution. These TVs, which should start to hit store shelves in the United States later this year, have about four times the resolution of 1080p screens, the current standard for high-definition sets.

Regardless of the size of its screen, a 1080p TV has about 2 million pixels arrayed across 1,920 vertical columns and 1,080 horizontal rows. Although electronics manufacturers haven't yet settled on a standard, 4K resolutions generally have at least 7 million pixels - and sometimes many more - arranged across about 4,000 columns and 2,000 rows. All those extra pixels allow 4K televisions to display images in much finer detail than HDTVs.

On bigger screen sizes at close distances, the difference between 1080p and 4K is stunning. At a close viewing range, HD video on a big screen can look pixilated, and colors and images can blur into the background. By contrast, 4K video looks super sharp and almost lifelike. At a further distance the difference tends to be less noticeable.

You might want to wait for 4K. The first 4K TVs will likely be outrageously expensive. Toshiba's 55-inch 4K television is already available in Japan for $10,000 or so. Another reason to wait is that no shows are being produced in 4K yet. In fact very few are produced in 3D so far, but ESPN is betting that many will love the 3D sports events it will be producing.

The 4K video processor should only add about $10 to the cost of a TV, but the big cost issue is the display technology. The ability to cram that many pixels into a relatively small space is on the cutting edge of display manufacturers' capabilities.

Manufacturers will only sell about 5,000 4K TVs this year worldwide and won't sell more than a million per year until 2015. 3D TV should be selling more units by then, also.